Dec 27, 2008, 09:33 PM // 21:33
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#2
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Emo Goth Italics
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Either Flail or Drunken Master, if I'm not up for HoF.
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Dec 27, 2008, 09:34 PM // 21:34
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#3
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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If you feel like putting drinks down on your Dervish then Drunken Master is solid. It's not awful without booze, but I can't really justify it over Heart of Fury without it.
I haven't tried Onslaught since the update if you feel like sacrificing your elite for it; I wouldn't.
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Dec 27, 2008, 09:48 PM // 21:48
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#4
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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I would only use onslaught if it would allow me to reduce the energy of attack skills by 5.
But either drunken master or flail imo.
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Dec 27, 2008, 10:48 PM // 22:48
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#5
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Desert Nomad
Join Date: Nov 2005
Location: US
Profession: R/Mo
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I use flail. It's free, cheap, and warrior secondary opens other nifties up, like dstrike.
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Dec 28, 2008, 05:00 AM // 05:00
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#6
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Jungle Guide
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HoF has always been the best option imo.
drunken master doesnt give full IAS unless you're drunk, and that's just a pain in the ass.
Flail uses adrenaline and if you are /w you should either have SY! or Wild Blow so you can't really use adrenaline skill
HoF gives you a full IAS for about 20 seconds which is plenty for most battles. and if you have an avatar build Eternal aura will give you near-permanent use of HoF.
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Dec 28, 2008, 12:01 PM // 12:01
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#7
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Krytan Explorer
Join Date: Dec 2006
Location: Chantry of Secrets
Guild: [Angl]
Profession: D/
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When I use my avatar builds I usually go with HoF since when combined with Eternal Aura it can be kept up almost indefinitely. Lately I've been using Drunken Master on my WS build mostly because I'm getting lazy and it has such a long duration. I'd say for a dervish the only IAS skills worth running are Heart of Fury, Flail and Drunken Master (with High rank or booze). They all have their ups and downs and it really depends on what else you have on your bar.
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Dec 28, 2008, 09:58 PM // 21:58
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#8
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Wilds Pathfinder
Join Date: Oct 2007
Location: Bellevue, WA (I know ... but I moved out of NZ)
Guild: Xen of Onslaught
Profession: D/
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Mostly HoF, although I have used Drunken Master, Flail or even Pious Fury (yes, I know it's kind of bad) in some circumstances. Whirling Charge seemed to be OK in PvP if Wind Prayers was on the build, but it doesn't seem to have much use outside that.
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Dec 28, 2008, 10:41 PM // 22:41
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#9
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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[heart of fury]
sup
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Dec 29, 2008, 03:33 AM // 03:33
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#10
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Quote:
Originally Posted by Chthon
I usually find myself using Heart of Fury for my dervish builds, but I'm never happy with it. Even with high mysticism, it doesn't really approach 100% uptime. So, what do ya'll use for your dervish IAS?
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Quote:
Originally Posted by Snow Bunny
[Heart of Fury]
sup
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Your a helpful one arent u....
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Dec 29, 2008, 04:49 AM // 04:49
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#11
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by Luminarus
Your a helpful one arent u....
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YOU'RE not a smart one,, are you?
He asked what I use. HoF is a strong IAS, don't need 100% uptime.
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Dec 29, 2008, 04:55 AM // 04:55
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#12
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Lion's Arch Merchant
Join Date: Nov 2008
Profession: Mo/
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I also used [heart of fury] but switced to [flail].
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Dec 29, 2008, 05:00 AM // 05:00
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#13
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Lion's Arch Merchant
Join Date: Aug 2008
Profession: Me/Rt
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I'd prefer [[Drunken Master] over [[Heart of Fury]. But if the Dervish is not the main (which is probably better ) then drinking much alcohol usually isn't an option and [[Heart of Fury] remains as the only possibility. Combining it with an Avatar and good timing on [[Eternal Aura] also help to keep it up longer (usually long enough for one battle). Oh, and the 20% longer enc scythe mod of cause which is generally useful for Dervishes.
Or just get an Assassin and run crit scythes with [[critical agility]
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Dec 29, 2008, 08:00 AM // 08:00
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#14
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Wilds Pathfinder
Join Date: Oct 2007
Location: Bellevue, WA (I know ... but I moved out of NZ)
Guild: Xen of Onslaught
Profession: D/
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Enchanting scythes aren't awful, but many people have suggested swapping to a staff to cast duration-sensitive enchantments instead. I have to concede that they're right; most of the time enchanting isn't doing you as much help as +30 HP or +5 armor.
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Dec 29, 2008, 08:06 AM // 08:06
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#15
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Snow Bunny
[heart of fury]
sup
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[heart of fury][eternal aura]
100% 33% IAS.
sup
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Dec 29, 2008, 10:21 AM // 10:21
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#16
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Jungle Guide
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Quote:
Originally Posted by Arkantos
[heart of fury][eternal aura]
100% 33% IAS.
sup
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not quite 100%
pretty close though
and can someone explain this flail thing to me? how are you better off with flail than you would be having either wild blow or SY?
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Dec 29, 2008, 10:50 AM // 10:50
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#17
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Krytan Explorer
Join Date: Dec 2006
Location: Chantry of Secrets
Guild: [Angl]
Profession: D/
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Quote:
Originally Posted by -Lotus-
not quite 100%
pretty close though
and can someone explain this flail thing to me? how are you better off with flail than you would be having either wild blow or SY?
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I've used Flail on AoM builds in the past to converse energy for other things. Obviously if you've got SY on your bar you're not gonna wanna bring Flail or any other adren skill for that matter.
As for wild blow I've used it in combination with flail without any issues.
Flail isn't the "best" option out there but its still a good one.
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Dec 30, 2008, 05:22 AM // 05:22
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#18
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Desert Nomad
Join Date: Dec 2006
Location: Domain of Broken Game Mechanics
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Frenzy, duh.
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Dec 30, 2008, 05:33 AM // 05:33
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#19
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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Quote:
Originally Posted by Burst Cancel
Frenzy, duh.
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35 armor is hot.
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